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Ashes of the Singularity: Escalation - Информация
Дата выхода: 10 ноября 2016
Жанр: Инди, Ролевые игры, Симуляторы, Стратегии
Разработчик: Stardock Entertainment, Oxide Games
Издатель: Stardock Entertainment
Релиз от: GOG
Язык интерфейса: Английский, Французский, Итальянский и другие
Язык озвучки: Английский
Язык субтитров: Английский, Французский, Итальянский и другие
Версия: 2.65
Тип издания: License
Системные требования:
Операционная система: Windows 7, 8.1, 10 (x64)
Процессор: Quad-core Intel, AMD
Оперативная память: 6 Гб
Видеоадаптер: 2 Гб GDDR5 NVidia GeForce 660, AMD R7 360 или эквивалент
Звуковая карта: DirectX Compatible Sound Card
Дополнительное программное обеспечение: DirectX® 11
Свободного места на жестком диске: 13 Гб

Таблетка: Не требуется (DRM-Free от GOG)
Описание:
Ashes of the Singularity: Escalation – самостоятельное дополнение к Ashes of the Singularity, для установки которого не требуется оригинальная игра. При этом все DLC с прошлой части автоматически становится доступны в этом дополнении. В Escalation игра значительно увеличивает размах. Теперь пользователям доступно галактическое развитие своей империи, увеличены карты, количество юнитов, а также добавлена возможность проводить разрушительные орбитальные удары. Дополнение Ashes of the Singularity: Escalation является самостоятельным и не требует наличия оригинальный игры.

Скриншоты

Скриншоты:

Видео:
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Дополнительные скриншоты:


Игра запускалась на конфигурации:

Дополнения:

Ashes of the Singularity: Escalation - Overlord DLC
Ashes of the Singularity: Escalation - Gauntlet DLC
Ashes of the Singularity: Escalation - Turtle Wars DLC
Ashes of the Singularity: Escalation - Epic Map Pack DLC
Ashes of the Singularity: Escalation - Oblivion DLC
Ashes of the Singularity: Escalation - Inception DLC

Особенности релиза:

Языки интерфейса и субтитров: Английский, Французский, Итальянский, Испанский, Бразильский Португальский

Описание установки и запуска:

Запускаем установочный файл.
Следуем инструкциям программы установки, не обращая внимание на возможные предупреждения антивирусной защиты.
При необходимости устанавливаем дополнения.
Играемся...
Скриншоты установки:

История обновлений раздачи:

23.11.2016:В раздачу добавлен патч, обновляющий игру до версии - 2.0.1.23886.
Ранее скачавшим достаточно докачать файл patch_ashes_of_the_singularity_escalation_2.1.1.4.exe и установить его поверх уже установленной игры.
29.01.2017:Игра обновлена до версии - 2.03.24984.
В раздачу добавлены патчи для двух итераций обновления с предыдущих версий игры.
07.04.2017:Игра обновлена до версии - 2.20.26289.
В раздачу добавлены дополнения.
24.04.2017:Игра обновлена до версии - 2.21.26459.
Добавлено Ashes of the Singularity: Escalation - Inception DLC.
13.06.2017:Игра обновлена до версии - 2.30.
21.12.2017:Игра обновлена до версии - 2.65. Patch 2.65 (20th December 2017)
New Scenario Splash Art
We have updated the thumbnails for most of the Scenarios so that each one now has their own unique image, instead of having a few shared among them.
New Benchmark Screen
We have improved the layout and appearance of the pre-benchmark screen.
Quality of Life
Regions can now be claimed from players who have disconnected from a multiplayer match
Damage status updates for Dreadnoughts, Juggernauts and the Nexus will always play immediately
Balance
In 2.5, we reduced the health of the Assembly to make it weaker than the PHC Counterparts to compensate for its versatility. Since it can no longer produce air units, we are restoring some of that health.
Increased Health of Assembly from 1200 to 1600
Orbital Nullifiers (Structures) will no longer block capturing of regions
Campaign Changes
Avatar and Sapper advanced defences now available in most missions
Juggernauts and Nexus Health upgrade now available on King of the Hill scenario
Imminent Crisis
Fixed some inconsistent grammar between the audio and text in Deneb
Medic is now available in Deneb
Falcon is now available from the beginning of Calethaon
Removed Dialog about Smarties in Calethaon as it felt abrupt and out of context. (Due to lacking another now obsolete line to preface it)
Delayed the arrival of the Overmind on Artorius when playing on lower difficulties, to varying degrees
Barrager is now available on Roceda & Silgul
Increased starting Quanta on Decanus to compensate for increased cost of Incursion
Escalation
The changes to Substrate air production in 2.6 created some issues in the Escalation campaign which we are now addressing. We are also removing some outdated dialog that now provides incorrect information.
Aviary is now buildable in Betelgeuse and Rosette with Pan, Dominator and Punisher unlocked
Removed obsolete dialog about Harvesters in Betelguese
Removed obsolete dialog about Saboteur in Rosette
Removed obsolete dialog from Lagoan revealing the Brute Mk2 and Hera
Removed confusing and misleading mention of Harvesters from Leo
Map Changes
We're fixing some map issues and changing a few maps that had too low a proportion of Radioactives, which limited strategic diversity.
Fixed unbuildable Radioactives Deposit on Lyra
Fixed unbuildable Metal Deposit on Aenghus
Added additional Radioactives Deposits on Shredded
Added additional Radioactives Deposits on Manannan
Added additional Radioactives Deposits on Anishanaa
Balanced all 6 spawns on Anishanaa
Fixed a disconnect between two regions in "Crack the Shell"
Adjusted Turinium requirements on several team game maps to reduce outliers that were set too high or too low
Bug Fixes
Fixed several tooltip errors
Fixed a bug where "Turtle Wars" Scenario had invulnerable turrets.
Fixed a bug where Medics were still running towards buildings, despite no longer being able to repair them
Fixed a bug where multiple Engineers were losing their build speed bonuses after the first structure
Fixed a bug where hotkeys weren't showing up on Quantum Upgrade icons
Fixed a bug where pending Logistics warnings were not showing up for peers in a multiplayer game.
Fixed a bug where the Pan didn't have an icon on the Empire Tree
Fixed an issue where holding down the mouse click when using attack move would instead box select
Fixed a bug where Juggernauts would do low damage after obtaining huge amounts of levels and upgrades
Improved the visual weapon alignment of the Sentinel, Carving, Falcon, Serpentine, Starburst and SkyEnder turrets.
Fixed a bug where Nano Mesh Barrier could be cast on dead units which would then lock out the ability
Legacy Changes
The following was implemented in 2.6 but was not documented in the changelog
Disruptor Tower can no longer target air units.
Changelog for Patch 2.30 (added 09 June):
** [GOG Galaxy only] **
- This patch is currently only available for download via GOG Galaxy - the installers will be available on Monday June 12th, 2017. Apologies for any inconvenience caused.
For the full changelog, please visit - https://forums.ashesofthesingularity.com/483447
Changelog for Patch 2.25 (added 12 May 2017):
[GOG Galaxy only]
- This patch is currently only available for download via GOG Galaxy - the installers will be available on Monday 15th, 2017. Apologies for any inconvenience caused.
For the full changelog, please visit - https://forums.ashesofthesingularity.com/482836
Changelog for Patch 2.21.26459 (added 20 April 2017):
Crash Fixes
- Fixed an issue where the new host crashes at the end of a game when there was a host migration.
- Fixed an issue that occurred at the end of a long match when attempting to save replay data.
Air Marauder & Air Rampager
While it's great that the Gunships are now becoming a big part of the game after being neglected for so long, they were a little over buffed in 2.2 due to how much earlier they are arriving with the changes to Aviary & Advanced Air Factory. Rather than toning them down, we want to keep their performance above the Hades and Punisher to make them more distinct. As a result, the Gunships are getting a metal cost increase.
- Metal cost increased from 200 to 400
Archer Weapon's Tooltip has now been updated to provide the exact amount of armor-piercing.
When we updated the weapon tooltips we forgot to do the Archer since it only received armor-piercing in 2.2
Changelog for Patch 2.21.26459 (added 20 April 2017):
Crash Fixes
- Fixed an issue where the new host crashes at the end of a game when there was a host migration.
- Fixed an issue that occurred at the end of a long match when attempting to save replay data.
Air Marauder & Air Rampager
While it's great that the Gunships are now becoming a big part of the game after being neglected for so long, they were a little over buffed in 2.2 due to how much earlier they are arriving with the changes to Aviary & Advanced Air Factory. Rather than toning them down, we want to keep their performance above the Hades and Punisher to make them more distinct. As a result, the Gunships are getting a metal cost increase.
- Metal cost increased from 200 to 400
Archer Weapon's Tooltip has now been updated to provide the exact amount of armor-piercing.
When we updated the weapon tooltips we forgot to do the Archer since it only received armor-piercing in 2.2
Changelog for Patch 2.20.26289 (added 06 April 2017):
This update includes the following changes:
- Languages- (French, Italian, Spanish, Brazilian Portuguese)
- Replays- Watch a replay of your game, or go into the leaderboards and watch games from the top players.
- Modding Support- We have added the ability to mod game files, add maps and scenarios and enable and disable mods for your game. For all the details checkout the Modders Guide - http://wiki.ashesofthesingularity.com/index.php/Modders_Guide.
- New Maps- 3 new large maps added to support lots of players.
- Manannan- A 12 player Terran map which is great for free for all games.
- Brighid- An 8 player Arctic map that is ideal for 4 teams of 2 players each.
- Aenghus- A 10 player Desert map that is great for free for all games.
- For the full changelist, please visit: https://forums.ashesofthesingularity.com/482013
Changelog for Patch 2.03.24984 / GOG-5 (Windows) (added 27 January 2016):
Balance
- Eliminator Turret damage increased from 1000 to 2000
- Starburst Turret damage increased from 80 to 200
- Artemis logistics cost increased from 6 to 8
- Thantos sight radius increased from 500m to 800m
- Athena HP reduced from 2000 to 1200
- Engineer build time increased from 25 to 26
- Strategic Bomber cost increased from 120 metal to 480 metal
- Strategic Bomber cost increased from 800 rads to 1200 rads
- Drone Hive shield recharge reduced from 2 per sec to 1 per sec
- Mauler max shield increased to 1200
- Mauler rad cost increased from 60 to 80 rads
- Destructor logistics cost increased from 4 to 8
- Substrate Constructor build time increased from 24s to 26s
- Punisher radioactive cost increased from 240 to 280 rads
- Punisher shields increased from 800 to 1200
- Dominator build time increased from 50 to 60 seconds
- Barrager turret build time increased from 100 to 120 seconds
- Artillery turret rad cost increased from 180 to 240
- Artillery turret build time increased from 120 to 180
- PHC Refinery HP reduced from 1500 to 800
- PHC Quantum Relay build time reduced from 70s to 60s
- Air Eliminator Turret Rad cost increased from 270 to 600 (this is an end game ultimate air defense)
- Air Eliminator Turret build time increased from 120 to 240
- Sky Ender Turret build time increased from 80 to 240
- Sky Ender Turret rad cost increased from 60 to 600 rads (this is an end game ultimate air defense)
- Increased Caregiver logistics from 3 to 30
- Artillery turret cooldown increased from 5 to 12 seconds and damage increased from 250 to 300
Graphics
- Added unique icons for AA and Mixed Turrets
- Made the attack-move order preview in strategic view red
- UI now displays the proper cooldown percentages for "custom" cooldown lengths.
Fixes
- Fixed a crash with when updating Constructor orders.
- Athena weapon effects are now properly aligned with its weapons.
- Smartie missiles now use all of its tubes.
- Fix issue with "Paranoid Android" achievement that prevented it from being completed reliably
- Fixed a crash related to selecting a specific unit within a formation
- Units will no longer stop moving if their destination region is captured before they arrive.
- Typo fixes
- Fixed an issue that can cause Mobile Nullifiers to intermittently not work
Missions
- Europa: Give bonus logistics to cover cost of free Dreadnaughts
- Betelgeuse: Added additional Artemis waves
- Yorkshire: Fixed a camera related crash
- Lagoan - adjusted Aviary dialogue

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