Что нового в версии:
• This update is critical if you use Boxshot jobs and "render later" option. We've just found that it may not work in some cases and released the updated version.
• The problem was with "Render All" button in the Job Manager window. For some reasons it didn't switch projects then went to the next task, so all the jobs were rendered with the same project. That's probably not what you expect to get after the night of rendering. Now fixed.
• The second issue fixed is the sorting order of the jobs in Job Manager window. Now newer jobs go on top of the list, as they did before.
4.10.1
New in version 4.10.1 (March 10th, 2016)
• The worst issue was the misaligned Boxshot Model shapes exported from Origami or loaded from Boxshot shop. The shapes appear slightly above their normal position. As this is quite a nasty issue, we decided to release a hotfix the very same day it was discovered.
• Other fixes include file saving issue, rendering resolution glitches (btw, Ultimate edition can now render to resolutions up to 16K), stacking tool and pallets integration, and some other minor changes here or there.
4.10
New in version 4.10 (March 9th, 2016)
Added Owlet integration, so you can export scenes to Owlet and even render them directly, if you like.
Owlet Integration:
• As you may have already known, we released a general-purpose rendering software named Owlet. Compared to Boxshot, it doesn't have built-in shapes, but instead it provides much more options to configure scenes, materials and shapes themselves. Owlet stands between Boxshot and professional 3D editors and requires more 3D skills to use, but the results are also better.
With this update you can use Owlet directly from Boxshot by either rendering with it or exporting scenes to its format for further processing there. Note, that both features require the Ultimate edition of Boxshot. Here is the same scene rendered by Boxshot (left) and Owlet (right).Click to see a full-size image:
• Owlet cares more about lights and shadows, so you get a more realistic picture. Boxshot tries to be simpler and faster, but sometimes makes images that are not that perfect. Now you can get the best of two worlds by selecting Owlet in the rendering engine dropdown list in the rendering settings window, or by selecting "Owlet Scene" format when exporting scenes using File > Export menu.
New Shapes:
• This update comes with two new shape types: plastic buckets and pallets. The buckets come in three types with optional lids, labels and handles.
• As with most of the other shapes in Boxshot, you can change various parameters like top and bottom diameters, height and size of labels to make the shape and scene exactly as you need.
• As for the pallets, there are 7 of them: 4 European and 3 American ones. They are not configurable, as pallets are pretty much standard.
Lots of other minor improvements have been done:
• semi-transparent mediums can be now rendered on transparent background;
• DPI information retrieving is improved for JPEG format;
• Collada and FBX formats importing has been improved;
• better noise-reduction algorithms have been utilized;
• automatic scaling of third-party shapes has been fixed;
• coil/comb/wire binders got adjustable thickness;
• Retina displays are now supported on Mac OS X;
• raytracing preview got some improvements, including faster update when moving shapes around;
• job manager has been significantly improved inside to handle jobs better;
• some rare crashes have been identified and fixed, thanks to your reports.