История обновлений раздачи:
09.11.2018: Игра обновлена до версии - 1.0.0.7. Update 1.0.0.6 (05 November 2018)
04.11.2018: Игра обновлена до версии - 1.0.0.3.
Can now assign items/weapons to hotkeys. Hold select to open hotkey menu. Hold a gamepad button to assign the currently equipped item to it. Tap a button to instantly equip the item.
Laser sights are now slightly brighter and the color is adjustable in Gameplay Options
Fixed pod not opening correctly at start. Sorry this one has persisted so long.
Fixed player getting stuck at southeast entrance to caverns and under west end of bridge
Fixed cutscene skip menu not disappearing at end of cutscene if no option selected
Fixed player becoming stuck in river
Fixed error in Inventory menu reading "Equip" when it should be "Unequip"
Update 1.0.0.5 (03 November 2018)
Fixed bug that could corrupt save data and cause objects to dissappear from game and other problems. If your data has already been corrupted, email me your save file located at users/yourname/appdata/local/orphan to
brandongoins@windyhillstudio.com and describe the problem and I can correct it.
Faster animations for crouching, going prone and climbing.
1.0.0.3 Silent Patch (01 November 2018)
The text "mishap" in 1.0.0.3 was repaired. Guys, I deeply apologize for this one. Really sucks that after getting all your great feedback and bug reports and getting all that stuff fixed up that I would botch it up like I did. But it's fixed and I'm also hard-coding a fix that will prevent me from doing this in the future when importing all the localization text. So, valuable lesson on my end.
Thanks for your patience!
1.0.0.3
-Fixed crash when turning off mouse support
-Changed keyboard key character refrences to lowercase to make so I's don't look like |'s
-Fixed error in French translation and completed Turkish text. Huge thanks to Yngwie J. Malmsteen
-Explore achievement no longer awards prematurely.
-Enemies well outside of view no longer take damage
-Added "backpack full" notification when catching more fish than you carry. However, the catch still counts towards the statistics and achievement.
-Fixed Ancient Ship Computer generating multiple instances of a weapon.
-GPS now equips correctly from Inventory Menu
-Cover mechanic should now be more predicatable and liberal
-Adjusted mechanics of Destroyer boss battle. A little easier and electric charges more predictable and easier to jump over. Also made slight performance improvements.
1.0.0.2
Fixed bug that could some confusion in the Caverns as the secret doorway that was revealed earlier will hide itself later in the game. This has been hot-fixed and the underlying cause is being addressed in a following patch. Apologies if anyone wasted time trying to figure this out. You aren't crazy, it was there before!
-Russian language will now display correctly when detected as default
-Character will correctly spawn now when skipping the cutscene at the entrance of the Caverns.
-Gamepad Support setting now correctly saves and loads
-Pressing Enter in Graphics Settings no longer reset settings.
-Campsite should no longer spawn on water, on conveyors or near hazardous obstacles
-No longer able to grab ledges when riding elevator